Game design of version 0.2


Lets talk about game design shall we?

right now i am working on the "rest" of the update 0.2....and to be honest its harder than i thought. I am hitting one concrete wall after another, and i have the strong urge to skip the version 0.2.

Shall i give up? What should i try? Is it worth it? Me and my team asks these questions every day.


Aster form Voidshift Games

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